Here's the AI response: What you saw at Graton is Red Dragon Poker, a relatively new Asian-influenced casino card game that has become popular in California casinos, especially among Asian-American players. It’s designed to feel familiar to Pai Gow players, but faster, simpler, and with fewer pushes.
Below is a clear, practical explanation.
What Is Red Dragon Poker?
Red Dragon Poker is a dealer-banked card game played with a standard 52-card deck.
You are not playing against other players
You play one hand directly against the dealer
The goal is simply: beat the dealer’s hand
It borrows the comfort and cultural feel of Pai Gow Poker but removes much of the complexity.
How Red Dragon Is Played (Basic Idea)
You receive 5 cards
The dealer receives 5 cards
Best 5-card poker hand wins
No splitting hands, no strategy charts, no setting errors
Some versions include optional bonus bets (often called Dragon or Fortune bonuses) that pay for strong hands regardless of whether you beat the dealer.
How Red Dragon Differs from Pai Gow Poker
1. One Hand vs. Two Hands
Pai Gow Poker
You get 7 cards
You must split them into:
a 5-card “high” hand
a 2-card “low” hand
Both must beat the dealer to win
Red Dragon
You play one 5-card hand
Much simpler, no splitting decisions
2. Much Faster Pace
Pai Gow Poker
Very slow
Many hands end in pushes (ties)
Popular with social, low-stress players
Red Dragon
Faster hands
Fewer pushes
More decisive wins and losses
This faster rhythm appeals to players who enjoy action without moving to blackjack or baccarat.
3. Fewer Pushes
Pai Gow Poker
Pushes are extremely common
Many players like this because bankrolls last longer
Red Dragon
Pushes are rarer
The game feels more “alive” and results-oriented
4. No “House Way” Confusion
Pai Gow Poker
Dealer follows a complex “House Way” for setting hands
Players often rely on the dealer to set their hand
Red Dragon
No house way charts
Best hand wins—easy to understand and explain
5. Cultural Familiarity
Red Dragon appeals strongly to Asian-American players because it:
Feels closer to traditional poker logic
Avoids commissions (unlike baccarat)
Keeps the calm, communal table atmosphere common in Pai Gow
Why Casinos Like Red Dragon
Faster than Pai Gow → more hands per hour
Simple rules → easier for new players
Familiar to Pai Gow fans but more profitable for the house
That’s why you’re seeing it appear in casinos like Graton, especially in areas with large Asian-American communities.
In One Sentence
Pai Gow Poker is slow, strategic, and push-heavy. Red Dragon Poker is faster, simpler, and more decisive, designed as a modern evolution of Pai Gow.
Meanwhile, a fellow Residents asked me if I want to learn how to play Backgammon. I said yes and here's a short summary of the game. Backgammon is the National game of Egypt and Turkey and very popular in the Middle East countries like Iran and Iraq.
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- The Setup (5-3-5-2 rule): For each player, checkers are placed on specific points:
- 5 checkers on the 6-point.
- 3 checkers on the 8-point.
- 5 checkers on the 13-point.
- 2 checkers on the 24-point (the furthest point from your home).
- Direction of Play: Players move in opposite directions in a horseshoe-like fashion, aiming toward their respective home boards (the 1-6 points).
- Starting: Each player rolls one die. The player with the higher number goes first, using both their roll and the opponent's roll for their first move.
- Moving: On subsequent turns, roll two dice. The numbers represent two separate moves. You can move one checker twice or two checkers once.
- Doubles: If you roll the same number on both dice (e.g., 4-4), you move that number four times instead of twice.
- Open Points: A checker can only land on an "open point"—one not occupied by two or more of your opponent's checkers.
- Blots: A single checker on a point is called a "blot." It is vulnerable to being "hit".
- Hitting: If your checker lands on an opponent's blot, that checker is moved to the bar (the middle divider).
- Entering: If you have a checker on the bar, you must re-enter it into your opponent's home board before moving any other checkers. You re-enter based on a die roll that corresponds to an open point in their home board.
- Roll a die that corresponds to the point a checker is on to remove it.
- If you roll a number higher than your furthest occupied point, you can remove a checker from that furthest point.
- The first player to remove all 15 checkers wins.
- Single Game: Winner bears off all checkers while the opponent has removed at least one.
- Gammon (2 points): Winner bears off all checkers before the opponent has removed any.
- Backgammon (3 points): Winner bears off all checkers while the opponent has removed none and still has a checker in the winner's home board or on the bar.
- Build Points: Try to keep at least two checkers on a point to "secure" it and avoid being hit.
- Don't Leave Blots: Avoid leaving single checkers exposed, especially in your opponent's reach.
- Move Back Checkers Early: Try to advance your two furthest checkers (on the 24-point) early so they don't get trapped.
- https://www.artofplay.com/blogs/stories/how-to-play-backgammon?gad_source=1&gad_campaignid=23327499293&gbraid=0AAAAADnWyOhXDOR1X--MspeRH2VbFZeq3&gclid=Cj0KCQiApfjKBhC0ARIsAMiR_IvK4uC3emiMtJZO8EnocgM0J7u8Ey9WwajjQIPfY_c17le6o2mkHCcaAtVCEALw_wcB











